Unfortunately, most of the DirectX 11 tutorials and books were written for the old DirectX SDK and never updated for the Windows SDK. See Where is the DirectX SDK? and Not So DirectSetup. That all changed in late 2010 when the DirectX SDK was deprecated and the core headers, libraries, and tools were integrated into the Windows SDK version 8. For a very long time, the DirectX SDK was what you downloaded and installed so a developer could get the headers, libraries and tools to write DirectX apps. The "DirectX Runtime" is part of the OS, not the "DirectX SDK".
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